Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Etengine | 716 | 6 months ago | 7 | mit | C++ | |||||
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14 | ||||||||||
Yave | 446 | 4 months ago | 3 | mit | C++ | |||||
Yet Another Vulkan Engine | ||||||||||
Vqengine | 403 | 2 years ago | 34 | gpl-3.0 | C++ | |||||
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support | ||||||||||
Quartz | 338 | 4 years ago | 2 | lgpl-3.0 | C++ | |||||
Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language. | ||||||||||
Pbrvulkan | 328 | 3 years ago | 12 | bsd-2-clause | C++ | |||||
Vulkan Real-time Path Tracer Engine | ||||||||||
Vqengine Legacy | 265 | 3 years ago | n,ull | gpl-3.0 | C++ | |||||
DirectX 11 Renderer written in C++11 | ||||||||||
Pex Renderer | 221 | 2 | 3 | 6 months ago | 122 | October 26, 2023 | 39 | mit | JavaScript | |
Physically based renderer (PBR) and scene graph for PEX. | ||||||||||
Moravaengine | 169 | 2 years ago | 2 | apache-2.0 | C++ | |||||
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques. | ||||||||||
Monte Carlo Ray Tracer | 141 | 2 years ago | mit | C++ | ||||||
Physically based renderer with Path Tracing and Photon Mapping. | ||||||||||
Spectral Clara Lux Tracer | 101 | a year ago | 1 | mit | C++ | |||||
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨ |