| taichi-dev/taichi_elements |
375 |
|
0 |
0 |
over 3 years ago |
1 |
April 27, 2020 |
19 |
mit |
Python |
| High-performance multi-material continuum physics engine in Taichi |
| natecraddock/projectile |
155 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
gpl-3.0 |
Python |
| An artist-friendly tool for throwing stuff around inside Blender |
| dereksorensen/KailashEngine |
100 |
|
0 |
0 |
over 9 years ago |
0 |
|
5 |
mit |
C# |
| Pauan/blender-rigid-body-bones |
95 |
|
0 |
0 |
about 3 years ago |
0 |
|
7 |
|
Python |
| Blender Addon which adds rigid body / spring physics to bones |
| PavelBlend/blender-jet-fluids-addon |
81 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
bsd-2-clause |
Python |
| Jet fluid engine integration in Blender |
| taichi-dev/taichi_blend |
46 |
|
0 |
0 |
over 5 years ago |
0 |
|
6 |
|
Python |
| Taichi Blender intergration for physics simulation and animation |
| matthewmain/bus_derby |
37 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
|
JavaScript |
| A 3D vehicle derby video game rendered in three.js and run on a physi.js physics engine. UV maps designed in Adobe Illustrator; meshes created in Blender and imported as glTF. |
| marmitoTH/FreedomEngine |
32 |
|
0 |
0 |
over 5 years ago |
0 |
|
1 |
mit |
C# |
| Classic Sonic Physics for Unity. |
| markus-ebke/SolarSystemSimulator |
22 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
gpl-2.0 |
Python |
| Blender Add-on for simulating solar systems |
| boschresearch/amira_blender_rendering |
21 |
|
0 |
0 |
almost 5 years ago |
0 |
|
1 |
other |
Python |
| Code base for physics-based photorealistic rendering within the scope of Bosch BCAI AMIRA probject |