Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Minosoft | 816 | 2 months ago | 5 | gpl-3.0 | Kotlin | |||||
An open source Minecraft reimplementation written from scratch. Mirror of https://gitlab.bixilon.de/bixilon/minosoft | ||||||||||
Open Builder | 664 | a year ago | 29 | gpl-3.0 | C++ | |||||
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server | ||||||||||
Metu Ceng | 22 | 2 years ago | mit | Jupyter Notebook | ||||||
All the homeworks, studies and projects I've done at Metu-CENG | ||||||||||
Gleri | 19 | 2 years ago | mit | C++ | ||||||
Network protocol, service, and API for using OpenGL remotely. | ||||||||||
Tml | 18 | 6 months ago | zlib | C++ | ||||||
🎮 Simple 2D graphics library for C++ | ||||||||||
Pxr | 14 | 11 years ago | 4 | C++ | ||||||
Ruby OpenGL experiment that grew into a game engine that can render Forsaken/Descent levels/models, networking, ui and physics (pure ruby or Bullet physics library bindings). | ||||||||||
Inugami | 10 | 9 years ago | C++ | |||||||
Graphics framework for OpenGL. | ||||||||||
Ming3d | 9 | 7 months ago | 1 | lgpl-2.1 | C++ | |||||
Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL. | ||||||||||
Kubi | 7 | 4 months ago | 6 | Rust | ||||||
OpenGL 3 (glium) voxel engine, a.k.a another attempt at ripping off Minecraft (multiplatform; multithreaded; multiplayer) | ||||||||||
Fusion3d | 5 | 7 years ago | n,ull | other | C++ | |||||
Fusion3D, fast and small engine. |