Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Rust Doom | 2,190 | a year ago | 3 | apache-2.0 | Rust | |||||
A Doom Renderer written in Rust. | ||||||||||
Quintus | 1,382 | 3 | 8 years ago | August 06, 2013 | 58 | other | JavaScript | |||
HTML5 Game Engine | ||||||||||
Jaws | 362 | 4 years ago | February 22, 2021 | 21 | lgpl-3.0 | JavaScript | ||||
Jaws - HTML5 canvas javascript 2D Game Framework | ||||||||||
Bump | 170 | 1 | 3 | 5 years ago | 4 | October 09, 2016 | 10 | mit | JavaScript | |
A set of 2D collision utilities for games. | ||||||||||
Rubeus | 159 | 3 years ago | 23 | mit | C++ | |||||
A cross platform 2D game engine written in C++ for beginners | ||||||||||
Starlingpunk | 146 | 7 years ago | 7 | mit | ActionScript | |||||
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port. | ||||||||||
Sukermariobros | 142 | 8 years ago | 4 | Objective-C | ||||||
SukerMarioBros. — Swift + SpriteKit Super Mario Brosers "port" | ||||||||||
Godot 3 2d Destructible Objects | 132 | 4 years ago | 1 | mit | GDScript | |||||
A script that takes a sprite, divides it into blocks and makes them explode 💥! | ||||||||||
Phaser Grid Physics | 107 | 4 years ago | 6 | mit | JavaScript | |||||
The Grid Physics plugin is to Arcade physics what Arcade physics is to MatterJS. | ||||||||||
Grooves Game Boy Programming | 82 | a year ago | 2 | C | ||||||
GBDK tutorials |