Standardgeometryshader

An example of a geometry shader with Unity's standard lighting model support.
Alternatives To Standardgeometryshader
Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
3d Game Shaders For Beginners15,637
10 months ago19bsd-3-clauseC++
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Unitychantoonshaderver2_project2,999
a year ago8ShaderLab
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Uraymarching1,03722 years ago5May 08, 20229mitHLSL
Raymarching Shader Generator in Unity
Fontainebleaudemo824
2 years ago6C#
Fontainebleau demo
Lightmap Switching Tool645
8 months ago5mitC#
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
Unityspriteshaders644
3 years ago10otherHLSL
An Uber Shader for rendering Sprites in Unity.
Prefablightmapping561
4 months ago22C#
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
Pbd Fluid In Unity415
2 years ago1mitC#
A PBD fluid in unity running on the GPU
Delightingtool402
4 years ago2mitC#
De-Lighting tool
Urp_shadergraphcustomlighting340
a year ago3mitHLSL
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Alternatives To Standardgeometryshader
Select To Compare


Alternative Project Comparisons
Popular Lighting Projects
Popular Unity Projects
Popular Graphics Categories
Related Searches

Get A Weekly Email With Trending Projects For These Categories
No Spam. Unsubscribe easily at any time.
Unity
Unity3d
Shader
Geometry
Lighting
Hlsl