Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Cosinegradient | 300 | 2 | 2 years ago | 3 | March 31, 2022 | unlicense | C# | |||
Cosine gradient generator for Unity | ||||||||||
Terrain Topology Algorithms | 298 | 2 years ago | 1 | mit | C# | |||||
Terrain topology algorithms in Unity | ||||||||||
Skyboxplus | 293 | 7 years ago | mit | C# | ||||||
Basic skybox extensions for Unity | ||||||||||
Ugui Effect Tool | 253 | 6 years ago | 1 | mit | C# | |||||
Vertex color UI Effect for Unity UI (uGUI). | ||||||||||
Unity Uigradient | 184 | 6 years ago | 2 | mit | C# | |||||
A UI gradient effect script for Unity | ||||||||||
Colorbands | 121 | 5 years ago | mit | C# | ||||||
Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data type offers an alternative with less limitations. Creating ColorBands is fun and easy; they are stored as assets and can be accessed from code through an Evaluate method to get the color at time t, as for Gradient. RGB (or HSV) values are described by individual curves, allowing a better control over how the color function evolves between your points. Color bands are used in all kinds of applications including games, data visualization and other fields. | ||||||||||
Retrosuite3d | 105 | 5 years ago | mit | C# | ||||||
Some image effects and shaders to achieve a retro look in Unity | ||||||||||
Pugrad | 74 | 2 | 3 years ago | 1 | December 25, 2020 | unlicense | C# | |||
Perceptually uniform colormap generator for Unity | ||||||||||
Kinoramp | 70 | 8 years ago | 1 | C# | ||||||
Color gradient overlay image effect for Unity | ||||||||||
Com.mitay Walle.gradient Texture | 65 | a year ago | 4 | mit | C# | |||||
Unity Gradient Texture generator |