Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Metalbook | 105 | 5 months ago | mit | Swift | ||||||
「Metal入門」のサンプルコードです。 | ||||||||||
Openworldtest | 83 | 11 years ago | Objective-C | |||||||
SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader | ||||||||||
Scenekit Glshaders | 71 | 9 years ago | 1 | Swift | ||||||
Project to demo different shader fragments in SceneKit. | ||||||||||
Scenekitmetaldeformablemesh | 58 | 6 years ago | 1 | mit | Swift | |||||
SceneKit mesh deformed by a Metal compute shader | ||||||||||
Ios Scenekit Shadertoy | 38 | 4 years ago | mit | Swift | ||||||
🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context of SceneKit framework. | ||||||||||
Hellometal | 31 | 5 years ago | 6 | C | ||||||
A Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR. | ||||||||||
Metalar | 30 | 6 years ago | mit | Swift | ||||||
AR application sample using Metal without SceneKit. | ||||||||||
Scenekit Volumetric Weather | 29 | 6 years ago | 1 | bsd-2-clause | Swift | |||||
Thickredline | 23 | 4 years ago | mit | Metal | ||||||
Thick Red Line - drawing thick lines for SceneKit with metal shaders | ||||||||||
Techbookfest3_scenekit | 17 | 6 years ago | 1 | Swift | ||||||