Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Anime4k | 17,264 | 4 months ago | 97 | mit | Jupyter Notebook | |||||
A High-Quality Real Time Upscaler for Anime Video | ||||||||||
Primotoon | 532 | a month ago | gpl-3.0 | C# | ||||||
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants. | ||||||||||
Starrailnprshader | 255 | 4 months ago | 2 | gpl-3.0 | C# | |||||
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail. | ||||||||||
Anime Speed Lines | 172 | 10 months ago | unlicense | ShaderLab | ||||||
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise. | ||||||||||
Unityurp Animestylecelshader | 110 | a year ago | mit | HLSL | ||||||
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. | ||||||||||
Honkaistarrailtoonshader | 92 | 3 months ago | mit | C# | ||||||
This is a Honkai StarRail ToonLike Shader for unity(for URP) | ||||||||||
Dh Reshade Shaders | 81 | 4 months ago | 2 | gpl-2.0 | HLSL | |||||
Shaders for ReShade injector | ||||||||||
Anime4k | 43 | 2 years ago | gpl-3.0 | Python | ||||||
Makes it easy to encode a Anime using Anime4K with predefined encoding profiles! | ||||||||||
Default Shader Pack | 31 | a year ago | 3 | other | GLSL | |||||
Preconfigured set of MPV shaders and configurations for MPV Shim media clients. | ||||||||||
Sytoons | 13 | 5 years ago | 3 | apache-2.0 | C++ | |||||
Arnold Cartoon Shaders For Anime |