GDLauncher is a custom open-source Minecraft launcher written from the ground up in electron/react. Its main goal is to make it easy and enjoyable to manage different Minecraft versions and install
forge/fabric, bringing the playing and modding experience to the next level!
This is an example of the time that GDLauncher takes to install a modpack in comparison to Twitch. Both tests are running at the same time over a 1Gbps network to ensure that the network doesn't impact the comparison.
Below you will find everything you need to know about the launcher. If you want to download the latest stable release you can do it from our official website (gdevs.io). If you want to test the possibly unstable features, you can clone the repo and compile it yourself.
fabric, and all
curseforge modpacks. No further action from the user is required.
modsfor both fabric and forge directly from our UI
accountsand switch between them.
Potato PC Mode!
These are the steps to compile it yourself.
You need the following software installed:
Install the dependencies and devDependencies.
$ cd GDLauncher $ npm i
Start the development environment
$ npm run dev
For production environment...
$ npm run build && npm run start-prod
To package the app for the local platform:
$ npm run release
You can find a list of unassigned tasks here. Feel free to ask anything on our discord if you need help or want other tasks.
git checkout -b my-new-feature
git commit -am 'Add some feature'
git push origin my-new-feature
See also the list of contributors who participated in this project.
This project started as a way for me to learn programming and get better at it. I initially developed it in C#.
After a while, I didn't really like the language, so I just started it again from scratch in React and Electron. It was here that a community started gathering around the project. In the meanwhile, I also found a job where I could learn even more about best practices, data structures, and more.
This is why I decided to rewrite it completely one more time, applying all the knowledge I gained at that time, and that made it possible to implement a lot of really cool features, that were really complicated to code from a technical point of view.
Here you can find the previous versions of the code:
This project is licensed under the GNU GPL V3.0 - see the LICENSE file for details.
If you need GDLauncher licensed under different conditions, please contact [email protected]
You are free to clone the repository and do whatever you want as long as you stick to the license above, just be aware that most of the assets available in the repository are licensed differently (check COPYING.md) so you are not allowed to redistribute those. Also keep in mind that some features will not be working unless you set them up yourself (such as analytics, error tracking..) because the private API keys are stored secretly.
We do not encourage clones of this project (to avoid fragmentation) so don't expect any help from us when trying to do that. We, however, encourage collaboration and growth on this official project and you're more than welcome to contribute.