Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Deep_reinforcement_learning_course | 3,581 | a year ago | 46 | Jupyter Notebook | ||||||
Implementations from the free course Deep Reinforcement Learning with Tensorflow and PyTorch | ||||||||||
Unitytensorflowkeras | 43 | 4 years ago | 1 | other | C# | |||||
Unity In Editor Deep Learning Tools. Using KerasSharp, TensorflowSharp, Unity MLAgent. In-Editor training and no python needed. | ||||||||||
Metalwarfareml | 15 | 6 years ago | 1 | Python | ||||||
Metal Warfare game for ML-Agents challenge | ||||||||||
Multiagent Ppo | 11 | 5 years ago | mit | ASP | ||||||
Proximal Policy Optimization with Beta distribution - uses multi agent Unity ML Tennis | ||||||||||
Ai Parking Unity | 11 | 2 years ago | Jupyter Notebook | |||||||
A RL project focussed on autonomous parking, using Unity's MLAgents toolkit. | ||||||||||
Spacexrocket | 9 | 5 years ago | Python | |||||||
Neural Network learns to land a rocket using Pytorch, Unity's MLAgents and PPO. | ||||||||||
Aine Drl | 8 | a year ago | 2 | April 04, 2023 | mit | Python | ||||
A project for the DRL framework. AINE means "Agent IN Environment". | ||||||||||
Rl Multi Agent Car Parking | 8 | a year ago | cc-by-4.0 | C# | ||||||
Multi-Agent Car Parking using Reinforcement Learning. | ||||||||||
Multi_agent_ppo | 8 | 2 years ago | 1 | Python | ||||||
Multi agent PPO implementation in Pytorch for Unity ML Agents environments. | ||||||||||
Landing Starships | 8 | 4 years ago | C# | |||||||
Make autonomous landing rockets using Deep Reinforcement Learning (Unity ML-Agents) |