Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Ptex | 651 | 9 months ago | 1 | February 27, 2018 | 2 | other | C | |||
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex | ||||||||||
Pix2face | 100 | 2 years ago | 5 | Jupyter Notebook | ||||||
3D human face estimation and rendering from a single image | ||||||||||
Primitive Geometry | 80 | 11 | 2 years ago | 15 | October 26, 2022 | mit | JavaScript | |||
Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries. | ||||||||||
Lilyrender360 | 26 | 5 years ago | C# | |||||||
Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images | ||||||||||
Meshport | 20 | 3 years ago | 1 | lgpl-3.0 | Lua | |||||
Easily export areas in Minetest to meshes for 3D rendering. | ||||||||||
Openrndr | 17 | 5 years ago | Kotlin | |||||||
RunwayML + OpenRNDR 🦀 | ||||||||||
Face_rendering | 16 | 5 years ago | C++ | |||||||
face rendering | ||||||||||
Mii Assets | 11 | 3 years ago | Python | |||||||
Extract textures and meshes from Nintendo's Mii rendering library | ||||||||||
Pixocube | 9 | 2 years ago | 1 | mit | Python | |||||
PixoCube is a digital version of photo cubes that people usually gift others. It is basically a 3D cube with different images consisting of different sides of the cube. The interesting part of this project is I used concepts of camera projection and only opencv functions to render the cube. Moreover the camera view point is rendered such that it shifts based on the movement of users face. | ||||||||||
Primitive Capsule | 5 | 7 | 6 | 7 years ago | 5 | April 07, 2017 | mit | JavaScript | ||
A minimal capsule geometry for 3D rendering, including normals, UVs and cell indices (faces). |