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These contains a list of security fixes for transparency. This should get you informed quickly and deploy patched versions promptly.
ID | Severity | Affected | Patched | Impact + Relevance | References |
---|---|---|---|---|---|
1 | Moderate | FlexibleLogin between 0.18 and 0.18.1 | SpongeForge > RC4005 or in FlexibleLogin 0.18.1 is a workaround | Exploit for inventory duplication if not logged in (ex: survival servers) | Introduced, Fixed Sponge, Workaround |
2 | High | FlexibleLogin between 0.16 and 0.16.5 | FlexibleLogin 0.16.5 | Change password command permission check (If command usage is allowed) | Introduced, Fixed |
Details:
If you have any questions or comments about this advisories, please:
A Sponge Minecraft server plugin for second authentication. It has a built-in TOTP support.
Do you want to let your players protect their account (from hackers/login stealer) and keep playing while the session server is down. You can use this little plugin. You can protect your account with a password you choose or with a time based password created from a secret key, generated just for you.
This plugin has configurable language files. By default it only ships the english version of it, but there are community driven templates on the wiki page: https://github.com/games647/FlexibleLogin/wiki
User commands:
/reg /register <password> <password> - Registers using a specific password
/register - Generates your secret code for TOTP
/changepw /cp /changepassword <password> <password> - Changes your current password
/log /l /login <password|code> - Login using your password or time based code
/logout - Logs you out
/mail /setemail - Sets your mail address
/forgot /forgotpassword - Sends a recovery mail to the mail address
/unregister <uuid|name> - delete an account
Admin commands: (you can use /flexiblelogin as an alias)
/fl <reload|rl> - reloads the config
/fl forcelogin <name> - Force login the user
/fl <accounts|acc> <name|ip> - Get list of user accounts
/fl <unregister|unreg> <name|uuid|--all> - Deletes the account of a user or all using the -a flag
/fl <register|reg> <name|uuid> <pass> - Register the user with a specific password
/fl <resetpw|resetpassword> <name> - Sets a new temp password for a new user
flexiblelogin.admin - Permission to delete accocunts
flexiblelogin.command.login - Use the /login command
flexiblelogin.command.logout - Use the /logout command
flexiblelogin.command.changepw - Use the /changepassword command
flexiblelogin.command.register - Use the /register command
flexiblelogin.command.mail - Use the /setemail command
flexiblelogin.command.forgot - Use the /forgot command
flexiblelogin.no_auto_login - Players with this won't be auto logged in by the ip auto login feature
flexiblelogin.bypass - Users who have this permission can skip authentication
# Should unregistered player be able to join the server?
allowUnregistered=true
# Do you allow your users to skip authentication with the bypass permission
bypassPermission=false
# Should the player name always be case sensitive equal to the time the player registered?
caseSensitiveNameCheck=true
# Should only the specified commands be protected from unauthorized access
commandOnlyProtection=false
# Email configuration for password recovery
emailConfiguration {
# Username for the account you want to the mail from
account=""
# Email contents. You can use HTML here
contentTemplate {
arguments {}
closeArg="}"
content {
text="New password for Builder{name=player, optional=true} on Minecraft server Builder{name=server, optional=true}: Builder{name=, optional=true}"
}
openArg="{"
options {
closeArg="}"
openArg="{"
}
}
# Is password recovery using an mail allowed
enabled=false
# Mail server
host="smtp.gmail.com"
# Password for the account you want to the mail from
password=""
# SMTP Port for outgoing messages
port=465
# Displays as sender in the mail client
senderName="Your Minecraft server name"
# Email subject/title
subjectTemplate {
arguments {}
closeArg="}"
content {
text="Your new Password"
}
openArg="{"
options {
closeArg="}"
openArg="{"
}
}
}
# Algorithms for hashing user passwords. You can also choose totp
hashAlgo=bcrypt
# Should the plugin login users automatically if it's the same account from the same IP
ipAutoLogin=false
# Custom command that should run after the user tried to make too many attempts
lockCommand=""
# How many login attempts are allowed until everything is blocked
maxAttempts=3
# How many accounts are allowed per ip-address. Use 0 to disable it
maxIpReg=0
# Interval where the please login will be printed to the user
messageInterval=2
# The user should use a strong password
minPasswordLength=4
# Should this plugin check for player permissions
playerPermissions=false
# Experimental feature to protect permissions for players who aren't logged in yet
protectPermissions=false
# If command only protection is enabled, these commands are protected. If the list is empty all commands are protected
protectedCommands=[
op,
pex
]
# Teleport the player to a safe location based on the last login coordinates
safeLocation=false
# Database configuration
sqlConfiguration {
# Database name
database=flexiblelogin
# Password in order to login
password=""
# Path where the database is located. This can be a file path (h2/SQLite) or an IP/Domain (MySQL/MariaDB)
path="%DIR%"
# Port for example MySQL connections
port=3306
# SQL server type. You can choose between h2, SQLite and MySQL/MariaDB
type=H2
# It's strongly recommended to enable SSL and setup a SSL certificate if the MySQL/MariaDB server isn't running on the same machine
useSSL=false
# Username to login the database system
username=""
}
# Should the plugin don't register alias /l (used by some chat plugins) for /login command
supportSomeChatPlugins=false
teleportConfig {
coordX=0
coordY=0
coordZ=0
# Should the plugin use the default spawn from the world you specify below
defaultSpawn=false
enabled=false
# Spawn world or let it empty to use the default world specified in the server properties
worldName=""
}
# Number of seconds a player has time to login or will be kicked.-1 deactivates this features
timeoutLogin=60
# Should the plugin save the login status to the database
updateLoginStatus=false
# Regular expression for verifying validate player names. Default is a-zA-Z with 2-16 length
validNames="^\\w{2,16}$"
# How seconds the user should wait after the user tried to make too many attempts
waitTime=300
https://github.com/games647/FlexibleLogin/releases
Development builds of this project can be acquired at the provided CI (continuous integration) server. It contains the latest changes from the Source-Code in preparation for the following release. This means they could contain new features, bug fixes and other changes since the last release.
Nevertheless builds are only tested using a small set of automated and a few manual tests. Therefore they could contain new bugs and are likely to be less stable than released versions.
https://ci.codemc.org/job/Games647/job/FlexibleLogin/changes
You can see there a time generated code which can be used for the login process. /login <code>
Additionally it display your user account name and the server ip.
IOS
Android
Desktop (Linux, Mac, Windows):