| kosua20/herebedragons |
1,682 |
|
0 |
0 |
almost 3 years ago |
0 |
|
6 |
mit |
C |
| A basic 3D scene implemented with various engines, frameworks or APIs. |
| dmsurti/AssimpKit |
363 |
|
0 |
0 |
almost 8 years ago |
0 |
September 02, 2017 |
28 |
bsd-3-clause |
Objective-C |
| A library (macOS, iOS) that converts the files supported by Assimp to Scene Kit scenes. |
| ignacio-chiazzo/ARKit |
327 |
|
0 |
0 |
over 3 years ago |
0 |
|
4 |
mit |
Swift |
| ARKit Base Project. Place virtual objects using ARKit. |
| mapbox/mapbox-scenekit |
188 |
|
0 |
0 |
over 6 years ago |
0 |
January 11, 2024 |
39 |
other |
Swift |
| Aralekk/simple360player_iOS |
147 |
|
0 |
0 |
about 5 years ago |
0 |
|
9 |
|
Swift |
| Simple 360 Video player for iOS using SceneKit |
| warrenm/GLTFKit |
116 |
|
0 |
0 |
over 6 years ago |
1 |
February 07, 2018 |
6 |
isc |
Objective-C |
| An Objective-C glTF 2.0 loader and Metal-based renderer |
| stevenjs/VR-iOS-Experiment |
88 |
|
0 |
0 |
almost 9 years ago |
0 |
|
1 |
|
Swift |
| Simple Virtual Reality proof-of-concept for iOS 8 using SceneKit and Core Motion |
| chicio/Exploring-SceneKit |
47 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
mit |
Swift |
| :space_invader: An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering (Blinn-Phong), physically based rendering. |
| AndyQ/CardboardDemo |
38 |
|
0 |
0 |
almost 12 years ago |
0 |
|
0 |
bsd-2-clause |
Objective-C |
| An iOS Stereoscopic viewer for testing Googe Cardboard |
| AndrianBdn/GVR-SceneKit |
36 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
other |
Swift |
| Example of iOS SceneKit + Google VR SDK app |