Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Fieldplay | 1,155 | 3 months ago | 20 | mit | JavaScript | |||||
A vector field explorer | ||||||||||
Gpu Io | 1,128 | 2 | 6 months ago | 16 | November 04, 2023 | 4 | mit | TypeScript | ||
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser. | ||||||||||
Flexengine | 887 | 8 months ago | mit | C++ | ||||||
Cross-platform game engine with Vulkan backend | ||||||||||
Pixelflow | 858 | 6 years ago | 15 | mit | Java | |||||
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +... | ||||||||||
Shaderparticleengine | 751 | 11 | 5 | 2 years ago | 5 | February 08, 2017 | 31 | mit | JavaScript | |
A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README) | ||||||||||
Glchaos.p | 685 | 2 years ago | 4 | bsd-2-clause | C++ | |||||
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime | ||||||||||
Gpu Fog Particles | 332 | a year ago | unlicense | GLSL | ||||||
Textureless fog particles using a highly customizable shader to attenuate noise values. | ||||||||||
Godot Utils And Other | 283 | 7 months ago | 1 | mit | GDScript | |||||
random code that I made/use for godot | ||||||||||
Gl Water2d | 234 | 8 years ago | 1 | other | JavaScript | |||||
2D liquid simulation in WebGL | ||||||||||
Partikel_accelleration_on_gpu | 227 | 8 years ago | 1 | isc | C | |||||
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware. |