| Gamer2020/PokemonGameEditor |
129 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
Visual Basic .NET |
| An all in one tool started in 2010 by Gamer2020 for hacking the Game Boy Advanced Pokemon games. |
| dannye/crystal-tracker |
33 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
lgpl-3.0 |
C++ |
| A song and sound editor for pokecrystal-based sound engines. |
| paul-arutyunov/vtGBte |
22 |
|
0 |
0 |
about 5 years ago |
0 |
|
2 |
mit |
C |
| A simple GameBoy tile editor written in C using ncurses |
| tigrouind/WL1-Editor |
18 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
C# |
| A level editor for Super Mario Land 3 / WarioLand 1 (1993) |
| tbsp/Adjustris |
11 |
|
0 |
0 |
over 4 years ago |
0 |
|
4 |
cc0-1.0 |
Assembly |
| Block dropping puzzle game for Game Boy |
| VOCC/vocc |
8 |
|
0 |
0 |
almost 4 years ago |
0 |
|
14 |
|
TypeScript |
| A web-based Gameboy Advance image editor and converter |
| desttinghim/GBEngine |
7 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
mit |
Haxe |
| A fantasy console based on the GameBoy |
| lbussell/vocc |
7 |
|
0 |
0 |
about 6 years ago |
0 |
|
13 |
|
TypeScript |
| A web-based Gameboy Advance image editor and converter |