| prasannavl/WinApi |
655 |
|
7 |
16 |
almost 5 years ago |
9 |
August 21, 2017 |
26 |
other |
C# |
| A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop |
| Aminator/DirectX12GameEngine |
200 |
|
0 |
0 |
about 5 years ago |
0 |
|
5 |
mit |
C# |
| DirectX 12 .NET game engine |
| Dan6040/SharpDX-Rastertek-Tutorials |
52 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
|
C# |
| This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implementations posted on the WebSite, to a .NET C# based implementation using SharpDX 3.0.2, DirectX 11 & WinForms. This is intended for C# developers to use as a reference when trying to learn DirectX 11 3D programming, especially when most examples using DirectX are written in C++, so this repo is mimiking ALOT of common C++ DirectX style code writing but in your favorite language C#! So please unless you find an error its not intended for new contributions, its easy to run these tutorials as I have included a Winforms UI for executing every Tutorial example found on www.Rastertek.com. Enjoy!. |
| d2phap/DXControl |
19 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| A WinForms hybrid control that supports Direct2D and GDI+ drawing |
| mkosir/RocketMission |
8 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
|
C# |
| WinForms application using C# .NET 2.0 |