Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Vulkan Cookbook | 639 | a year ago | 2 | mit | C++ | |||||
Code repository for Vulkan Cookbook by Packt | ||||||||||
Shader Graph Nodes | 430 | 3 years ago | 4 | mit | C# | |||||
Custom Nodes for Unity Shader Graph | ||||||||||
Unity Raymarching Framework | 110 | 6 years ago | mit | HLSL | ||||||
A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions | ||||||||||
3d Moebius Transformations Vertex Shader In Unity 3d | 53 | 2 years ago | 1 | mit | C# | |||||
Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D | ||||||||||
Bitmapkit | 35 | 6 years ago | Java | |||||||
:fire: Android bitmap clip, scale, blur, rotate, shadow, shader and so on. java and jni realize. 图片裁剪、缩放、模糊、旋转、阴影、渐变的java和jni实现。 | ||||||||||
Scratched | 26 | 5 years ago | Mathematica | |||||||
An OSL shader that generates texture to make swirly micro scratch look by controlling the anistropy and roughness. | ||||||||||
Vulkan Pre Rotation Demo | 10 | 3 years ago | apache-2.0 | C++ | ||||||
Handle Vulkan pre-rotation properly on Android | ||||||||||
Hyperspectives | 9 | a year ago | mit | JavaScript | ||||||
Experiments with moebius transformations and non-euclidian perspectives. | ||||||||||
Lg R100 Vr 360 Reshade | 8 | 5 years ago | HLSL | |||||||
Rotation post-process shader for LG R100 (VR 360) | ||||||||||
Propresenter6 Shaders | 8 | 3 years ago | mit | GLSL | ||||||
GLSL shaders used to add new media effects to ProPresenter 6 |