Alternatives To Ethersplay
Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Go Ethereum41,6624311,9204 hours ago655September 15, 2022318lgpl-3.0Go
Official Go implementation of the Ethereum protocol
Openzeppelin Contracts21,798511,03311 hours ago63September 07, 2022179mitJavaScript
OpenZeppelin Contracts is a library for secure smart contract development.
6 hours ago606apache-2.0Rust
Foundry is a blazing fast, portable and modular toolkit for Ethereum application development written in Rust.
7 hours ago65mitKotlin
provides metadata for networkIDs and chainIDs
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Aleth – Ethereum C++ client, tools and libraries
Manticore3,371117 days ago723July 07, 2022261agpl-3.0Python
Symbolic execution tool
Ethereumjs Monorepo2,2025,3332,2484 hours ago85June 03, 2022153TypeScript
Monorepo for the Ethereum VM TypeScript Implementation
Remix Ide2,1221037 days ago44July 13, 20203mit
Documentation for Remix IDE
7 hours ago129agpl-3.0Solidity
Ethereum smart contract fuzzer
Py Evm1,943273414 days ago68January 26, 2022113mitPython
A Python implementation of the Ethereum Virtual Machine
Alternatives To Ethersplay
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Binary Ninja plugin which enables an EVM disassembler and related analysis tools.



Ethersplay only supports Python >= 3.6.

Ensure that your Binary Ninja's Python library is set to Python 3.6+. You can change the ScriptingProvider in the Advanced Settings.

Plugin Manager Installation

If you install the plugin via the Binary Ninja Plugin Manager, dependency installation should be automatic.

Manual Installation

Install the dependencies:

$ pip install -r requirements.txt

Create a symbolic link to the Binary Ninja plugin folder. E.g., in macOS

cd ~/Library/Application\ Support/Binary\ Ninja/plugins
ln -s <your_download_location>/ethersplay/ethersplay .


cd ~/.binaryninja/plugins
ln -s <your_download_location>/ethersplay/ethersplay .

How to Use

Ethersplay takes as input the evm bytecode in raw binary format.

To have the bytecode of a solidity file, use solc:

  • solc --bin-runtime file.sol: to print the bytecode of the runtime part of the contract (for most of the cases).
  • solc --bin file.sol: to print the initialisation bytecode of the contract (constructor),

Example using test.sol with following contents:

contract Test {
    uint256 value;
    function Test() {
        value = 5;
    function set_value(uint256 v) {
        value = v;
    function() payable {}

Run solidity to compile: solc --bin-runtime test.sol

solc prints the bytecode to stdout in the format below:

======= test.sol:Test =======
Binary of the runtime part:

Copy the ascii hex string, and then create a new file in Binary Ninja. Right-click and select Paste From -> Raw Hex. The output should look identical to the earlier example image. Save this file as test.evm and close it. Alternatively, paste the ascii hex string into a new text file, and run the utils/ on that file.

test.evm can now be loaded into Binary Ninja.

Note: The file must end in .evm to be recognized as an EVM bytecode binary file.


Render Flowgraphs

Generates a clean control flow graph of all functions.





Manticore coverage

Colors the basic blocks explored through Manticore (using the visited.txt or *.trace files).

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