Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Audiobookshelf | 3,923 | a day ago | 370 | gpl-3.0 | JavaScript | |||||
Self-hosted audiobook and podcast server | ||||||||||
Podgrab | 1,315 | 15 days ago | 122 | gpl-3.0 | JavaScript | |||||
A self-hosted podcast manager/downloader/archiver tool to download podcast episodes as soon as they become live with an integrated player. | ||||||||||
Gonic | 1,246 | 2 days ago | 95 | November 08, 2023 | 27 | gpl-3.0 | Go | |||
music streaming server / subsonic server API implementation | ||||||||||
Homehost | 977 | 3 months ago | 18 | mit | JavaScript | |||||
self-hosted, Netflix-like app made for streaming | ||||||||||
Castopod | 522 | 7 days ago | agpl-3.0 | PHP | ||||||
Castopod is an open-source hosting platform made for podcasters who want engage and interact with their audience. Synchronized read-only mirror of https://code.castopod.org/adaures/castopod | ||||||||||
Portainer_templates | 402 | 5 months ago | gpl-3.0 | |||||||
Template file for new portainer setup | ||||||||||
Reel2bits | 162 | 2 years ago | 40 | other | Python | |||||
Self-hosted Soundtracks and Podcasts sharing, with ActivityPub federation. | ||||||||||
Vod2pod Rss | 127 | a day ago | 4 | mit | Rust | |||||
Vod2Pod-RSS converts a YouTube or Twitch channel into a podcast with ease. It creates a podcast RSS that can be listened to directly inside any podcast client. VODs are transcoded to MP3 on the fly and no server storage is needed! | ||||||||||
Astropod | 48 | 3 months ago | 7 | mit | Astro | |||||
Free and open source self-hosting serverless podcast solution | ||||||||||
Tapedrive | 31 | 6 months ago | 23 | apache-2.0 | Python | |||||
[WIP] The selfhosted Podcast Archive |
<a href="https://audiobookshelf.org/guides">User Guides</a>
<a href="https://audiobookshelf.org/support">Support</a>
Audiobookshelf is a self-hosted audiobook and podcast server.
Is there a feature you are looking for? Suggest it
Try it out on the Google Play Store
Available using Test Flight: https://testflight.apple.com/join/wiic7QIW - Join the discussion
Check out the API documentation
See documentation for supported directory structure, folder naming conventions, and audio file metadata usage.
See install docs
Toggle websockets support.
Add this to the site config file on your nginx server after you have changed the relevant parts in the <> brackets, and inserted your certificate paths.
server
{
listen 443 ssl;
server_name <sub>.<domain>.<tld>;
access_log /var/log/nginx/audiobookshelf.access.log;
error_log /var/log/nginx/audiobookshelf.error.log;
ssl_certificate /path/to/certificate;
ssl_certificate_key /path/to/key;
location / {
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_set_header Host $host;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
proxy_http_version 1.1;
proxy_pass http://<URL_to_forward_to>;
proxy_redirect http:// https://;
}
}
Add this to the site config file on your Apache server after you have changed the relevant parts in the <> brackets, and inserted your certificate paths.
For this to work you must enable at least the following mods using a2enmod
:
ssl
proxy
proxy_http
proxy_balancer
proxy_wstunnel
rewrite
<IfModule mod_ssl.c>
<VirtualHost *:443>
ServerName <sub>.<domain>.<tld>
ErrorLog ${APACHE_LOG_DIR}/error.log
CustomLog ${APACHE_LOG_DIR}/access.log combined
ProxyPreserveHost On
ProxyPass / http://localhost:<audiobookshelf_port>/
RewriteEngine on
RewriteCond %{HTTP:Upgrade} websocket [NC]
RewriteCond %{HTTP:Connection} upgrade [NC]
RewriteRule ^/?(.*) "ws://localhost:<audiobookshelf_port>/$1" [P,L]
# unless you're doing something special this should be generated by a
# tool like certbot by let's encrypt
SSLCertificateFile /path/to/cert/file
SSLCertificateKeyFile /path/to/key/file
</VirtualHost>
</IfModule>
Some SSL certificates like those signed by Let's Encrypt require ACME validation. To allow Let's Encrypt to write and confirm
the ACME challenge, edit your VirtualHost definition to prevent proxying traffic that queries /.well-known
and instead
serve that directly:
<VirtualHost *:443>
# ...
# create the directory structure /.well-known/acme-challenges
# within DocumentRoot and give the HTTP user recursive write
# access to it.
DocumentRoot /path/to/local/directory
ProxyPreserveHost On
ProxyPass /.well-known !
ProxyPass / http://localhost:<audiobookshelf_port>/
# ...
</VirtualHost>
See LinuxServer.io config sample
Middleware relating to CORS will cause the app to report Unknown Error when logging in. To prevent this don't apply any of the following headers to the router for this site:
From @Dondochaka and @BeastleeUK
subdomain.domain.com {
encode gzip zstd
reverse_proxy <LOCAL_IP>:<PORT>
}
This application is built using NodeJs.
The easiest way to begin developing this project is to use a dev container. An introduction to dev containers in VSCode can be found here.
Required Software:
Note, it is possible to use other container software than Docker and IDEs other than VSCode. However, this setup is more complicated and not covered here.
Note: This requires a PowerShell prompt with winget installed. You should be able to copy and paste the code block to install. If you use an elevated PowerShell prompt, UAC will not pop up during the installs.
winget install -e --id Docker.DockerDesktop; `
winget install -e --id Microsoft.VisualStudioCode
sudo snap install docker; \
sudo snap install code --classic
After installing these packages, you can now install the Remote Development extension for VSCode. After installing this extension open the command pallet (ctrl+shift+p
or cmd+shift+p
) and select the command >Dev Containers: Rebuild and Reopen in Container
. This will cause the development environment container to be built and launched.
You are now ready to start development!
If you don't want to use the dev container, you can still develop this project. First, you will need to install NodeJs (version 16) and FFmpeg.
Next you will need to create a dev.js
file in the project's root directory. This contains configuration information and paths unique to your development environment. You can find an example of this file in .devcontainer/dev.js
.
You are now ready to build the client:
npm ci
cd client
npm ci
npm run generate
cd ..
After setting up your development environment, either using the dev container or using your own custom environment, the following commands will help you run the server and client.
To run the server, you can use the command npm run dev
. This will use the client that was built when you ran npm run generate
in the client directory or when you started the dev container. If you make changes to the server, you will need to restart the server. If you make changes to the client, you will need to run the command (cd client; npm run generate)
and then restart the server. By default the client runs at localhost:3333
, though the port can be configured in dev.js
.
You can also build a version of the client that supports live reloading. To do this, start the server, then run the command (cd client; npm run dev)
. This will run a separate instance of the client at localhost:3000
that will be automatically updated as you make changes to the client.
If you are using VSCode, this project includes a couple of pre-defined targets to speed up this process. First, if you build the project (ctrl+shift+b
or cmd+shift+b
) it will automatically generate the client. Next, there are debug commands for running the server and client. You can view these targets using the debug panel (bring it up with (ctrl+shift+d
or cmd+shift+d
):
Debug server
Run the server.Debug client (nuxt)
Run the client with live reload.Debug server and client (nuxt)
Runs both the preceding two debug targets.