| NASAWorldWind/WorldWindJava |
687 |
|
0 |
0 |
over 2 years ago |
1 |
February 17, 2021 |
150 |
other |
Java |
| The NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java. |
| virtualglobebook/OpenGlobe |
239 |
|
0 |
0 |
about 11 years ago |
0 |
|
5 |
other |
C# |
| A 3D engine for virtual globes (think Google Earth or NASA World Wind) designed to illustrate the engine design and rendering techniques described in our book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). See the web site linked below for more information |
| jvm-graphics-labs/hello-triangle |
38 |
|
0 |
0 |
almost 9 years ago |
0 |
|
3 |
mit |
Java |
| Simple sample showing a complete rendering of a triangle, in Java and Kotlin |
| WorldWindEarth/WorldWindJava |
32 |
|
0 |
0 |
almost 5 years ago |
0 |
|
|
|
Java |
| A community supported fork of the NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java. |
| zertovitch/globe-3d |
15 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
Ada |
| GLOBE_3D: a real-time 3D Engine written in Ada |
| xtai/Real-Time-Satellite-Tracking |
12 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
Python |
| Tracking satellites in real time form TLS data with OpenGL and Python. |
| berkbavas/Earth |
10 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
|
C++ |
| 3D Earth Rendering in OpenGL |
| ademirtug/digital_globe |
7 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mit |
C++ |
| 3D simplistic globe application. |
| Spationaute/FullEarth |
5 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
mit |
C++ |
| A 3D globe display for the latest earthquakes |