Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Territory | 215 | 2 years ago | 6 | C++ | ||||||
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation | ||||||||||
Glew Cmake | 206 | 4 months ago | other | C | ||||||
GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources | ||||||||||
Minecraft | 87 | 2 years ago | mit | C++ | ||||||
A Tiny Minecraft clone made with C++ and OpenGL. | ||||||||||
Rtwg | 50 | 5 years ago | 4 | gpl-3.0 | C | |||||
The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular automata simulation. | ||||||||||
Save Legacy Intel Graphics | 41 | 3 years ago | 2 | mit | Batchfile | |||||
A collection of fixes and driver addons to get OpenGL, OpenCL and Quicksync video working with old (before Ivy Bridge and Bay Trail) Intel GPU on Windows 10 | ||||||||||
Planet Generator | 34 | a year ago | mit | C++ | ||||||
OpenGL/WebGL Planet Generation | ||||||||||
Xximgui | 12 | 10 months ago | mit | C++ | ||||||
A simulate Next-Generation Graphic API for Dear ImGui | ||||||||||
Procedural Terrain Generation | 11 | 5 years ago | C++ | |||||||
Procedural terrain generator recreating the Swiss topology | ||||||||||
Ave | 10 | 2 years ago | 9 | mit | Rust | |||||
Voxel based world generation in Rust | ||||||||||
Proc Gen | 10 | 4 years ago | 2 | Java | ||||||
Procedural Generation voxel game. A Minecraft Clone. |