Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
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Cmumocap | 144 | 2 | 4 years ago | 1 | November 21, 2019 | 1 | other | |||
Unity humanoid animations converted from the Carnegie Mellon University Motion Capture Database | ||||||||||
3d Public Transport Simulator | 56 | 3 years ago | mit | C# | ||||||
The 3D Public Transport Simulator is a Unity-based simulation, which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis. | ||||||||||
Legend Of Z | 31 | 6 years ago | mit | C# | ||||||
A Zelda-esque 2D Action RPG game built by three Oregon State University students in 10 weeks from the ground up. | ||||||||||
Towards Explainable Ai System For Traffic Sign Recognition And Deployment In A Simulated Environment | 15 | 3 years ago | mit | C# | ||||||
This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach. | ||||||||||
Gamedevcourse | 14 | a year ago | mit | ShaderLab | ||||||
The slides and code for the 2020 Game Development Course in Sofia University. | ||||||||||
Femexperiments | 6 | 6 years ago | C# | |||||||
Experimenting with Finite Element Methods in Unity | ||||||||||
Mcts Visualisation | 6 | 6 years ago | C# | |||||||
Visualisation of MCTS in Unity with C# for different games, being created for my third year university project at the University of York | ||||||||||
Subway Station Hazard Detection | 5 | 3 years ago | n,ull | mit | Jupyter Notebook | |||||
This project is part of the CS course 'Systems Engineering Meets Life Sciences II' at Goethe University Frankfurt. In this Computer Vision project, we developed a first prototype of a security system which uses the surveillance cameras at subway stations to recognize dangerous situations. The training data was artificially generated by a Unity-based simulation. | ||||||||||
At Satellite Levels | 5 | 6 years ago | C# | |||||||
Turns satellite images into level files, parsed in Unity. Uses the TensorFlow library in Python for image recognition. |