Initialize WXWaveView with method " addToView:withFrame: "
self.waveView = [WXWaveView addToView:headerView withFrame:CGRectMake(0, CGRectGetHeight(headerView.frame) - 10, CGRectGetWidth(headerView.frame), 10)];
Of course, you can just give CGRectZero to the method above and use Auto Layout to define its frame.
Perform the method wave when you want it to animate.
The time when the wave lasts. When it is set to zero, the wave will never stop. Default is 1.5.
self.waveView.waveTime = 0.f;
The color of the wave. Default is white.
self.waveView.waveColor = [UIColor groupTableViewBackgroundColor];
The speed of the wave. Default is 9.
self.waveView.waveSpeed = 20.f;
The angular speed of the wave. Default is 2.
self.waveView.angularSpeed = 1.8f;
You can also stop the wave manually with the method stop whenever you want.
What will it be depends on your creativity! Have fun :]
WXWaveView is inspired by KYWaterWaveView. Thanks KittenYang and his contributions.
WXWaveView is released under MIT License.