Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unityfbximporter | 95 | 9 years ago | 8 | C# | ||||||
Batch_textures_convert | 79 | 2 years ago | mit | Python | ||||||
:repeat: Batch texture conversion to various render-friendly mip-mapped formats | ||||||||||
Vertanimtotex | 46 | 7 years ago | 3 | Python | ||||||
Maya tool to export vertex animation as textures and use them in vertex shaders. | ||||||||||
Ezlookdevtools | 43 | 2 years ago | 46 | mit | Mathematica | |||||
A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke | ||||||||||
Cudasims | 29 | 8 years ago | 2 | other | C | |||||
Cuda Fluid Solver and Particles System for Maya and Houdini | ||||||||||
Mayaplugin Uvautoratio | 29 | 5 years ago | mit | C++ | ||||||
Autodesk Maya plugin for fixing ratio of texture to world area on objects, meshes and custom selections. | ||||||||||
Spreticle | 26 | 8 years ago | 1 | C++ | ||||||
A plugin to create a reticle for a camera in Maya | ||||||||||
Cudafluid | 26 | 12 years ago | C | |||||||
A fork of code open sourced by Vincent Houzé at www.foliativ.net | ||||||||||
Substancepaintertomaya | 22 | 4 years ago | 1 | Python | ||||||
This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya. | ||||||||||
Openvdb_mayagui | 18 | 6 years ago | mit | C++ | ||||||
An advanced tool to write openVDB files from Maya. |