Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Hlodsystem | 527 | a year ago | 9 | C# | ||||||
Houdiniengineforunreal V2 | 250 | 2 years ago | 82 | other | C++ | |||||
Houdini Engine Plugin for Unreal Engine 4 - Version 2 | ||||||||||
Proceduralmeshes | 181 | 5 years ago | 4 | mit | ||||||
Plugin with example procedural mesh actors and components | ||||||||||
Rabble | 150 | 3 | 6 years ago | 8 | July 03, 2017 | 9 | apache-2.0 | Rust | ||
Clustered, location transparent actor library in Rust | ||||||||||
Thoughtstradamus | 61 | 3 years ago | 2 | |||||||
Start thought leading now! | ||||||||||
Ue4roadtools | 40 | 10 years ago | mit | C++ | ||||||
Tools for creating and editing roads and paths for Unreal Engine 4 | ||||||||||
Localsimulation | 30 | 7 years ago | 1 | mit | C++ | |||||
This plugin allows you to essentially create PxScene or Physic Scenes by placing an Actor, and adding other Static Mesh Components and soon Skeletal Mesh components within this space. Adding Constraints, and Forces will work as expected, but now with the additional layer of abstraction so that simulation can be anchored to a transform. | ||||||||||
Skyrim Behavior Editor | 27 | 4 years ago | 15 | mit | C++ | |||||
WIP: A work in progress tool for viewing and editing the contents of Havok's "hk_2010.2.0-r1" hkx-xml behavior files. | ||||||||||
Workshop3_twistcorrect | 19 | 5 years ago | 4 | C# | ||||||
Function library that corrects the default twisting on splines in UE4. Sample Blueprint and Map included. | ||||||||||
Godot3dcharactereditorwardrobe | 17 | 4 years ago | mit | GDScript | ||||||
3D Character Editor with Morphs and Wardrobe for Godot 3.2 |