Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Von Grid | 349 | 2 years ago | 4 | mit | JavaScript | |||||
Hexagonal & square tile grid system with three.js | ||||||||||
Super Haxagon | 90 | 2 years ago | 1 | mit | C++ | |||||
A Super Hexagon Clone | ||||||||||
Game | 57 | 3 years ago | 13 | other | Ruby | |||||
All the pieces and parts needed to create the Open Data Board Game | ||||||||||
Vault 13 | 22 | 7 months ago | 2 | mit | TypeScript | |||||
Canvas (Fallout 2 like) game in functional programming style | ||||||||||
Gohex | 19 | 10 years ago | May 30, 2021 | Go | ||||||
Convergence | 13 | 4 years ago | 1 | JavaScript | ||||||
Convergence is minimal movement game inspired by super hexagon and coded with pure Javascript. | ||||||||||
Yinsh Ai | 9 | 5 years ago | mit | Python | ||||||
An implementation of the game Yinsh. Support for clients to play on a central server. | ||||||||||
Si2dsu | 8 | 2 years ago | 3 | C++ | ||||||
SteamInput to DSU wrapper | ||||||||||
Hexciter | 8 | 2 months ago | 18 | C# | ||||||
A hexagon-based arcade-puzzle game | ||||||||||
Hexagen | 8 | 8 years ago | mit | Lua | ||||||
Hexagon grid generator for dota 2 custom games |
Super Haxagon is a cross platform, open source Super Hexagon clone for the Nintendo 3DS, Nintendo Switch, Windows, Linux, and the TI-Nspire (yes, the calculator). It is developed in C++ and uses no additional libraries for the core logic, making it easy (in theory) to port to new platforms. It also has a GUI based level editor called Haxa Editor.
You can download the latest build on the releases page to the right.
Warning: The windows/linux versions requires a graphics adapter with OpenGL 3.2 or higher. Super Haxagon may be unsupported on first generation Intel processors, Remote Desktop sessions, or VMs with no hardware acceleration. See #22 for details.
Super Haxagon targets the 3DS, Switch, Windows (MinGW + MSVC), and Linux. For desktop platforms, it uses a cross platform library called SFML, so it will probably also compile on other platforms that support it.
git clone https://github.com/RedTopper/Super-Haxagon.git --recursive
make TARGET:=3DS
make TARGET:=SWITCH
sdmc:/switch/SuperHaxagon/SuperHaxagon.nro
and launch it from the hbmenumake -f Makefile.nspire
haxagon.tns
to the ndless folderlevels.haxagon
to levels.haxagon.tns
and copy it to the ndless folderSFML-MSVC
and place it in librariesSFML-MinGW
and place it in librariesmake TARGET:=WIN64
OR use the CMake fileromfs
folder and SFML/bin/openal32.dll
library next to the built executable (only needed with Makefile)make TARGET:=LINUX64
to build itThanks everyone for:
Werq by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4616-werq
License: http://creativecommons.org/licenses/by/4.0/
Screen Saver by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5715-screen-saver
License: http://creativecommons.org/licenses/by/4.0/
Call Me Katla, Baby by Dunderpatrullen
Captain Cool by Bossfight
Commando Steve by Bossfight
Dr. Finkelfracken's Cure by Bossfight
Jack Russel by Bossfight
The Maze Of Mayonnaise by Bossfight
Link: SuperV1234/SSVOpenHexagonAssets
License: ᵖˡᵉᵃˢᵉ ᵈᵒⁿ'ᵗ ˢᵘᵉ ᵐᵉ
Below are a few screenshots featuring the various platforms that Super Haxagon compiles on. The 3DS version is packaged with a custom 3D banner to make it look official. Additionally, the gif was recorded on actual Nintendo Switch hardware.
(Signature Verification)