Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Videojs Vr | 463 | 6 | 5 | 3 months ago | 32 | August 16, 2022 | 78 | mit | JavaScript | |
A plugin to add 360 and VR video support to video.js. | ||||||||||
Videojs Vr | 115 | 7 years ago | 3 | mit | JavaScript | |||||
An early (2014ish) foray into 360 video on the web. | ||||||||||
Osvr Oculus Rift | 40 | 6 years ago | 6 | apache-2.0 | CMake | |||||
Oculus Rift tracking plugin for OSVR. | ||||||||||
Macmovetorift | 22 | 9 years ago | mit | Objective-C | ||||||
Unity plugin for Mac which moves application onto the Rift automatically. | ||||||||||
Osvr Openhmd | 21 | 7 years ago | 3 | mit | CMake | |||||
OSVR plugin providing Oculus Rift DK1 & DK2 orientation tracking via OpenHMD | ||||||||||
Xplaneoculus | 19 | 10 years ago | 8 | other | C++ | |||||
A plugin for X-Plane that adds support for head tracking with the Oculus Rift virtual reality HMD. | ||||||||||
Plyr Vr | 8 | 5 months ago | 2 | March 25, 2020 | mit | JavaScript | ||||
A plugin to add 360 and VR video support to plyr. | ||||||||||
Ardrone Oculusflight | 5 | 8 years ago | JavaScript | |||||||
A plugin to AR-Webflight that allows you to view and control the quadcopter with an oculus rift. |
Maintained at OSVR/OSVR-Oculus-Rift
For details, see http://osvr.github.io
For support, see http://support.osvr.com
This is a plugin for OSVR that provides access to Oculus Rift trackers from OSVR applications. It makes use of the Oculus VR SDK. This plugin currently supports Oculus VR SDK versions 0.4.4-beta through 1.14.0.
Download and install the both Oculus SDK and runtime. Run CMake and point the OVR_ROOT_DIR
parameter at the location in which you installed the Oculus SDK. Set the CMAKE_PREFIX_PATH
to include the path to OSVR and jsoncpp. Set the CMAKE_INSTALL_PREFIX
parameter to the same location OSVR was installed to. When you build and install the plugin, the files will be copied to the proper location.
This project: Licensed under the Apache License, Version 2.0.
Note that since this uses the Oculus SDK, you are responsible for complying with the Oculus SDK's license as well.