Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Tinyrenderer | 16,118 | 4 months ago | 38 | other | C++ | |||||
A brief computer graphics / rendering course | ||||||||||
Filament | 15,863 | 2 | 4 | 21 hours ago | 93 | September 20, 2022 | 99 | apache-2.0 | C++ | |
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 | ||||||||||
3d Game Shaders For Beginners | 15,226 | a month ago | 18 | bsd-3-clause | C++ | |||||
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. | ||||||||||
Awesome Creative Coding | 10,926 | 2 months ago | 21 | HTML | ||||||
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources. | ||||||||||
Open3d | 8,999 | 19 hours ago | 879 | other | C++ | |||||
Open3D: A Modern Library for 3D Data Processing | ||||||||||
Openscad | 5,650 | a day ago | 876 | other | C++ | |||||
OpenSCAD - The Programmers Solid 3D CAD Modeller | ||||||||||
Magnum | 4,421 | 7 hours ago | 91 | other | C++ | |||||
Lightweight and modular C++11 graphics middleware for games and data visualization | ||||||||||
Webgl Fundamentals | 4,089 | 4 days ago | 40 | other | HTML | |||||
WebGL lessons that start with the basics | ||||||||||
Ogre | 3,301 | a day ago | 33 | June 21, 2022 | 115 | mit | C++ | |||
scene-oriented, flexible 3D engine (C++, Python, C#, Java) | ||||||||||
Vispy | 3,069 | 6 | a day ago | 24 | April 18, 2022 | 325 | other | Python | ||
Main repository for Vispy |
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Build | Status |
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Linux, OSX, Android, iOS | |
MSVC |
For an exhaustive list, see the features page and try our Sample Browser. For a quick overview see below
Integrated Bump and Offset Mapping | Integrated shadows |
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Physically Based Shading | Particle Effects |
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HW & SW skeletal animation | Multi-layer Terrain |
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Automatic Rendertarget pipelining (Compositors) | Volume Rendering with CSG & Triplanar Texturing |
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Dear ImGui | Bullet Physics Integration |
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Open Source
Closed Source
We welcome all contributions to OGRE, be that new plugins, bugfixes, extensions, tutorials, documentation, example applications, artwork or pretty much anything else! If you would like to contribute to the development of OGRE, please create a pull request.
Please use our community support forums if you need help or think you may have found a bug.
Please see the full license documentation for details.