Historyobjectrecognition

Historyobjectrecognition
Alternatives To Historyobjectrecognition
Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Filament15,4612420 hours ago93September 20, 2022102apache-2.0C++
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cgltf1,120
14 days ago25mitC
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
Gltfast840
12 days ago103apache-2.0C#
Efficient glTF 3D import / export package for Unity
Depth781
4 years ago1mitJava
Add some Depth to your fragments
Yave378
25 days agomitC++
Yet Another Vulkan Engine
Three Customshadermaterial3391520 days ago61November 27, 2022otherTypeScript
Extend Three.js standard materials with your own shaders!
Historyobjectrecognition288
6 years ago3Python
Dagon272110 days ago34August 30, 202214otherD
3D game engine for D
Elm 3d Scene176
2 years ago2June 27, 202056mpl-2.0Elm
A high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials.
Unity Dithered Transparency Shader167
2 years ago1mitShaderLab
Unity material and shader for applying clipped, dithered transparency
Alternatives To Historyobjectrecognition
Select To Compare


Alternative Project Comparisons
Readme

The Modern History of Object Recognition

Object Recognition has recently become one of the most exciting fields in computer vision and AI. The ability of immediately recognizing all the objects in a scene seems to be no longer a secret of evolution. With the development of Convolutional Neural Network architectures, backed by big training data and advanced computing technology, a computer now can surpass human performance in object recognition task under some specific settings, such as face recognition. I fell like whenever such an amazing thing happens; someone must tell the story of it. That is why this infographic was born. Its mission is to tell the modern history of object recognition in the most concise and engaging way.

This infographic is made by Adobe Illustrator. Every illustrations has been redrawn to make them more consistent and understandable. Note that although I've built the 3D model for AlexNet and many materials are included in this project, I did not use it in the final infographics.

Main Files:

Folders:

  • AlexNet3DModel: a 3D sketch and some rendered images of a AlexNet 3D model
  • Images: images used in the illustrator file
  • Materials: materials used in AlexNet3DModel
  • Outputs: collection of pdf outputs that I produced during the development of the infographics
  • ReceptiveField: a side project that I have done before this project to help me understand and calculate the ReceptiveField
  • References: references that I follow to build up the infographics
  • Textures: textures used in AlexNet3DModel
Popular 3d Graphics Projects
Popular Material Projects
Popular Graphics Categories

Get A Weekly Email With Trending Projects For These Categories
No Spam. Unsubscribe easily at any time.
Python
3d Graphics
Material
Recognition
Texture
Illustrator