Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unity Srp Vxgi | 568 | 2 years ago | 10 | mit | C# | |||||
Voxel-based Global Illumination using Unity Scriptable Render Pipeline | ||||||||||
Voxel Cone Tracing | 489 | 6 years ago | 1 | mit | C++ | |||||
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL. | ||||||||||
Voxelconetracinggi | 264 | a year ago | mit | C++ | ||||||
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint. | ||||||||||
Voxel Cone Tracing | 64 | 8 years ago | C++ | |||||||
Real-time global illumination | ||||||||||
Vctgi | 54 | 7 years ago | gpl-3.0 | C | ||||||
GPU-based real-time global illumination renderer based on voxel cone tracing | ||||||||||
Vulkan Vxgi Vr Framework | 43 | 6 years ago | HTML | |||||||
Nonpersistent_voxel_layer | 35 | a year ago | bsd-3-clause | C++ | ||||||
ROS drop in replacement to the voxel layer which does not persist readings through iterations when ray tracing or map maintenance is undesirable | ||||||||||
Gi Voxels | 25 | 6 years ago | 1 | JavaScript | ||||||
WebGL Voxel Cone Tracing | ||||||||||
Gameengine | 19 | 6 years ago | C++ | |||||||
Little Game Engine that aims to be Physically Based for the lighting part | ||||||||||
Xenkovoxelgi | 18 | 5 years ago | mit | C# | ||||||
A voxel cone tracing implementation for the Xenko game engine! |