| KumoKyaku/kcp |
981 |
|
0 |
4 |
over 2 years ago |
23 |
November 16, 2023 |
0 |
mit |
C# |
| KCP C#版。线程安全,运行时无alloc,对gc无压力。 |
| markiodev/Networker |
474 |
|
1 |
8 |
over 6 years ago |
41 |
May 06, 2019 |
|
mit |
C# |
| A simple to use TCP and UDP networking library for .NET. Compatible with Unity. |
| sbergen/Responsible |
55 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
mit |
C# |
| Reactive asynchronous automated testing utility for .NET and Unity |
| outerminds/Entia.Unity |
10 |
|
0 |
0 |
about 6 years ago |
0 |
|
4 |
mit |
C# |
| Entia.Unity is a full integration of the Entia framework for the Unity game engine. |
| CodeCavePro/wakatime-sharp |
6 |
|
4 |
0 |
over 4 years ago |
23 |
May 05, 2019 |
0 |
bsd-3-clause |
C# |
| A core implementation of all WakaTime C#-driven plugins for IDE such as VisualStudio, Xamarin Studio, Monodevelop etc |
| dahomey-technologies/Dahomey.ExpressionEvaluator |
5 |
|
0 |
0 |
over 6 years ago |
1 |
December 31, 2019 |
0 |
other |
C# |
| Evaluate C# Formulas at Runtime |
| hiroki19990625/EngineGL |
5 |
|
0 |
0 |
over 6 years ago |
17 |
June 10, 2019 |
2 |
mit |
C# |
| OpenGL(OpenTK)を使ったゲームエンジン(C# 100%) |
| KonH/GameSystem |
5 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
mit |
C# |
| Shared codebase for game projects to speed up prototyping & development process |