Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Unityspecialeffectwithdepth | 339 | 6 years ago | 2 | mit | ShaderLab | |||||
Use depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 + | ||||||||||
Psxprev | 157 | 5 months ago | 17 | bsd-2-clause | C# | |||||
PSXPREV - Playstation (PSX) Files Previewer/Extractor | ||||||||||
Adversarialtexture | 87 | 4 years ago | mit | Python | ||||||
Adversarial Texture Optimization from RGB-D Scans (CVPR 2020). | ||||||||||
Texturefusion | 85 | 2 years ago | 5 | other | C++ | |||||
[CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning | ||||||||||
Full_body_photogrammetry | 80 | 2 years ago | 2 | |||||||
Full Body 3D Scan, Photogrammetry for Real Avatar | ||||||||||
Deep Mvlm | 52 | 2 years ago | 4 | mit | Python | |||||
A tool for precisely placing 3D landmarks on 3D facial scans based on the paper "Multi-view Consensus CNN for 3D Facial Landmark Placement" | ||||||||||
Metalworldtexturescan | 38 | 2 years ago | 6 | mit | Swift | |||||
Scan the environment and create a textured mesh with ARKit | ||||||||||
Stanfordlucy | 16 | 8 years ago | C# | |||||||
Unity: "Lucy" from The Stanford 3D Scanning Repository | ||||||||||
Unity_geometry_sequence_streaming | 7 | 10 months ago | mit | C# | ||||||
A plugin for Unity that allows to stream heavy geometry sequences from disk. Can stream Pointclouds, Meshes and Textures |