| sniper00/moon |
634 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| A lightweight game server framework implemented with Actor Model |
| genaray/Arch |
577 |
|
0 |
3 |
over 2 years ago |
55 |
November 20, 2023 |
28 |
apache-2.0 |
C# |
| A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading. |
| SergeyMakeev/TaskScheduler |
390 |
|
0 |
0 |
over 5 years ago |
0 |
|
3 |
mit |
C++ |
| Cross-platform, fiber-based, multi-threaded task scheduler designed for video games. |
| Syncaidius/MoltenEngine |
242 |
|
0 |
11 |
over 2 years ago |
10 |
December 11, 2023 |
92 |
mit |
C# |
| A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded. |
| genaray/ZeroAllocJobScheduler |
101 |
|
0 |
14 |
over 2 years ago |
6 |
March 13, 2024 |
1 |
apache-2.0 |
C# |
| A high-performance alloc free c# Jobscheduler. |
| aszczepanski/2048 |
57 |
|
0 |
0 |
over 9 years ago |
0 |
|
1 |
|
C++ |
| 2048 AI |
| HoangTran0410/CaroOnline_SocketJava |
39 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
|
Java |
| Caro Online Game written in Java using Socket architecture |
| scallyw4g/bonsai |
39 |
|
0 |
0 |
over 2 years ago |
0 |
|
14 |
wtfpl |
C++ |
| A voxel engine in a pot |
| MadeOfJelly/MushMachine |
29 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
other |
C |
| ENGINE..... vrooooommm |
| TorVestergaard/UnityAsyncRoutines |
28 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
mit |
C# |
| An extremely lightweight Unity library for creating and managing asynchronous coroutines for easy, straight-forward multi-threading and parallellism |