Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
Webglstudio.js | 4,064 | 4 years ago | 31 | mit | JavaScript | |||||
A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more. | ||||||||||
Easy3d | 1,177 | 4 months ago | 5 | gpl-3.0 | C++ | |||||
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data | ||||||||||
Shadergraph_examplelibrary | 1,026 | 4 years ago | 7 | ShaderLab | ||||||
A library of Shaders created using Unity's Shader Graph. | ||||||||||
Shadergraph | 683 | 2 | 2 years ago | 1 | May 22, 2020 | 2 | other | JavaScript | ||
Functional GLSL Linker | ||||||||||
Hdrpvatexample | 501 | 2 years ago | 1 | unlicense | HLSL | |||||
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph | ||||||||||
Shader Graph Nodes | 430 | 3 years ago | 4 | mit | C# | |||||
Custom Nodes for Unity Shader Graph | ||||||||||
Urp_shadergraphcustomlighting | 340 | a year ago | 3 | mit | HLSL | |||||
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline | ||||||||||
Botw Toonshader | 338 | 2 years ago | other | HLSL | ||||||
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph | ||||||||||
Procedural Stochastic Texturing | 320 | 5 years ago | 5 | C# | ||||||
Modified Shader Graph package implementing Procedural Stochastic Texturing | ||||||||||
Nkgmobabasedonet | 225 | 2 years ago | 1 | mit | C# | |||||
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover! |