Voxelconetracing

Simple global illumination implementation using voxel cone tracing. Implemented in C++ and DirectX.
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Project NameStarsDownloadsRepos Using ThisPackages Using ThisMost Recent CommitTotal ReleasesLatest ReleaseOpen IssuesLicenseLanguage
Dxrpathtracer603
8 months agomitC++
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
Gettingstartedwithrtxraytracing369
4 years ago6bsd-3-clauseC++
Getting Started with RTX Ray Tracing
Flycube350
4 months ago3mitC++
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Introtodxr260
4 years agoC++
A barebones sample application to get you jump started with DirectX Raytracing (DXR)!
Xusg110
4 months agomitC
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
Awesome Rtx48
4 years agomit
Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
Dxrvoxelizer26
4 months agoC
XUSGRayTracing-EZ sample on DirectX12: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.
Computergraphicsknowledge19
5 months ago
Computer Graphics and Game Development Knowledge
Directx1314 years ago3February 01, 2020bsl-1.0D
Aurora DirectX Interface
Dxr Pathtracer12
4 years ago1C++
A basic path tracer implementing the forward BRDF sampling using DirectX Ray Tracing (DXR)
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