Use APlay instead.
Swift framework for streaming, playing audio
The project is based on the project FreeStreamer
[x] Digest(Tested), Basic(not tested) proxy support
[x] CPU-friendly design(4% - 6%)
[x] Multiple protocols supported: ShoutCast, standard HTTP, local files
[x] Prepared for tough network conditions: adjustable buffer sizes, stream pre-buffering and restart on failuresrestart on not full content streamed when end of stream
[x] Metadata support: ShoutCast metadata, ID3V1, ID3v1.1, ID3v2.2, ID3v2.3, ID3v2.4
[x] Local disk caching: user only needs to stream a file once and after that it can be played from a local cache
[x] Local disk storing: user can add a folder for local resource loading
[x] Preloading: playback can start immediately without needing to wait for buffering
[x] Record: support recording the stream contents to a file
[ ] Access the PCM audio samples: as an example, a visualizer is included
[x] custom logging module and logging into file supported
[ ] FLAC support
See LICENSE for the license.