Project Name | Stars | Downloads | Repos Using This | Packages Using This | Most Recent Commit | Total Releases | Latest Release | Open Issues | License | Language |
---|---|---|---|---|---|---|---|---|---|---|
3dreamengine | 279 | a year ago | 5 | mit | Lua | |||||
3DreamEngine is an *awesome* 3d engine for LÖVE. | ||||||||||
Unity Gpu Particle | 93 | 6 years ago | C# | |||||||
gpu particle for unity | ||||||||||
Arcoreutils | 88 | 6 years ago | 2 | unlicense | C# | |||||
Unity plugin that adds shadow and collision to ARCore. | ||||||||||
Hair | 43 | 9 years ago | C | |||||||
Unity Gpu Particles | 21 | 7 years ago | 1 | C# | ||||||
Using Direct X compute shaders to emit and update up to 5,000,000 particles simultaneously. Particle-Mesh collision detection is done using a pre-baked octree. | ||||||||||
Fursim | 19 | 3 years ago | C++ | |||||||
Hair simulation based on FTL | ||||||||||
Eventmoleculardynamics | 15 | a year ago | 2 | gpl-3.0 | C++ | |||||
A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying | ||||||||||
Realtime Vulkan Hair | 13 | 4 years ago | C++ | |||||||
Circlecollision | 12 | 3 years ago | 2 | mit | C++ | |||||
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512 | ||||||||||
Vrc Collision Shader | 9 | 2 years ago | mit | C# | ||||||
Collision shader for VRChat. |