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Recastnavigation
⭐
6,173
Industry-standard navigation-mesh toolset for games
Dotrecast
⭐
311
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
Bonsai
⭐
231
Rust implementation of behavior trees.
Granblue Automation Pyautogui
⭐
105
Educational application aimed at automating user-defined workflows for the mobile game, "Granblue Fantasy", using a variety of CV technologies in the backend such as OpenCV, PyAutoGUI and EasyOCR and a frontend coded in Typescript.
Surfacer
⭐
62
AI and pathfinding for 2D-platformers in Godot.
Redhotsweetpepper
⭐
58
2D Navigation Click-To-Move Top Down Run and Chase Game "RedHotSweetPeper"
Recastcli.js
⭐
33
CLI tool & Node.js addon to generate navigation mesh
Skirmish
⭐
32
Game and prototypes with SharpDX and Directx 11
Minefield
⭐
29
Program a concise navigation play mode test in Unity.
Led Games
⭐
25
The code of Playing games in your Christmas tree
Nqtr System
⭐
22
A complete system introducing the concepts of location, time and event, producing the framework of a not-quite-point-and-click adventure game.
Defold Router
⭐
21
whDefRouter — screen management solution for Defold Game Engine (includes demo project)
Vim Adventures In Elm
⭐
11
Vim Adventures game in Elm.
Mazoo
⭐
9
An HTML5 game to test your maze navigation skills!
Draughtsjs
⭐
8
A Draughts (Checkers / Damas) game in pure Javascript
Squirrel_away
⭐
6
A point-and-click platformer showcasing Surfacer's procedural pathfinding.
Navgo
⭐
5
Defold Library. Navigation using A* based on game objects rather then tile maps.
Ui
⭐
5
A UI framework with positioning, anchoring, event handling, navigation, and more.
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