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Search results for video game client server
client-server
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video-game
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Yojimbo
⭐
2,382
A network library for client/server games written in C++
Mage
⭐
1,703
Magic Another Game Engine
Flopnite Ue4
⭐
290
An attempt at remaking the popular battle royale game, Fortnite, using Unreal Engine 4 and Amazon GameLift
Novuscore
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152
A modern take on MMO Engine design and architecture.
Voxelman
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108
Plugin-based client-server voxel game engine written in D language
Mygameframework
⭐
91
>> 基础框架
Entitas Sync Framework
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76
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Gamelift Example Ue4
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29
Sample project integrating AWS GameLift with Unreal Engine
Easymoba
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28
moba game template for unity.
Netrobots
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26
CROBOTS-like, client/server robot programming game
Andttt
⭐
16
🎲 Simple tic tac toe game for Android
Muddy
⭐
13
A Node.js Multi-User Dungeon (MUD) Framework
Onx
⭐
12
Noughts & Crosses terminal based, client-server online game with your partner through websockets.
Conquest
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12
A real-time multi-player space warfare game, originally written in RATFOR for VAX/VMS, but updated for the 21st century.
Goworld
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12
A client-server network socket based user interface for Go game, dedicated for two players . 围棋游戏网络双人版。
Agar.io Clone
⭐
10
A clone of the multiplayer online game agar.io
Seven Card Game Godot
⭐
10
A multiplayer card game made in Godot Game Engine.
Miku
⭐
10
High performance TCP server/client library written in C#
Scandium_rts
⭐
10
Networked Java RTS
Agario
⭐
8
This is multiplayer Python clone of agar.io game. With client-server architecture.
Cobalt
⭐
7
Turn based strategy/exploration/management game in 2D. It is programmed in modern C++ using a client/server architecture, allowing for both single and multiplayer games.
Hsgames
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6
A client-server Haskell implementation of an old boardgame
Gameserver
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6
C# - GameServer / Client
Halo
⭐
6
An open-source game built for a Hackathon in a Hackathon.
Pygase
⭐
5
A Python package that contains a high-performance, versatile UDP-based game server, client and network protocol with a simple API.
Rocket Lanes
⭐
5
Game project in Unity implementing both the client-server and the distributed network architecture
Tictactoeonline
⭐
5
Client-server Tic Tac Toe example game
Go Battleship
⭐
5
A Go battleship implementation with client-server support (1:PC 1:1)
Pokemon Championship
⭐
5
Developing a Pokémon-like multiplayer turn-based battle game with C++.
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