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Search results for unity3d event system
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3 search results found
Egocs
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205
EgoCS: An Entity (GameObject) Component System framework for Unity3D
Unity Scriptableobjects Game Events
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147
Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
Mercurius Event System
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6
Mercurius is an event system designed for Unity game engine. It's lightweight and extendable by design. Easy to use by non-programmers. Has a build-in Event Log.
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