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Search results for shader direct3d
direct3d
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shader
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22 search results found
Reshade
⭐
3,620
A generic post-processing injector for games and video software.
Angle
⭐
2,723
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
Shaderconductor
⭐
1,519
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Slang
⭐
1,459
Making it easier to work with shaders
Renderhelp
⭐
1,222
⚡ 可编程渲染管线实现,帮助初学者学习渲染
Pmtech
⭐
832
Lightweight, multi-platform, data-oriented game engine.
Rizz
⭐
707
Small C game development framework
D3d8to9
⭐
700
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
Directx Specs
⭐
678
Engineering specs for DirectX features.
Diligentcore
⭐
547
A modern cross-platform low-level graphics API
Hlsl2glslfork
⭐
470
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Libplacebo
⭐
468
Official mirror of libplacebo
Deferredtexturing
⭐
433
A rendering sample that demonstrates bindless deferred texturing using D3D12
Shadergen
⭐
410
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Vqengine
⭐
403
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Flycube
⭐
350
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Diligentsamples
⭐
298
Sample projects demonstrating the usage of Diligent Engine
Directx12gameengine
⭐
200
DirectX 12 .NET game engine
Unrimp
⭐
186
Unified renderer implementation ("Un r imp")
Slimshader
⭐
113
SlimShader is a Direct3D shader bytecode parser for .NET and C++
Staticbluredscreen
⭐
109
Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.
Litefx
⭐
68
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Mpf
⭐
62
A GUI Framework for .Net Core / 运行于 .Net Core 的 GUI 框架
Rasterizr
⭐
61
Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.
Hellod3d12
⭐
50
Direct3D 12 test code.
Angleproject
⭐
44
Angle Project (https://code.google.com/p/angleproject/) with support for Windows Store Apps (WinRT)
Reed Framework
⭐
33
Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.
Vis_avs_dx
⭐
27
Direct3D 11 port of Advanced Visualization Studio, a music visualization plugin for Winamp.
Noise3d Directx11
⭐
21
基于D3D11的渲染引擎
Shadercrashingassert
⭐
20
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.
Angle
⭐
17
Downstream from https://chromium.googlesource.com/angle/angle with Gecko-specific patches. Talk to @kdashg or @ErichDonGubler for more info.
Spectrum
⭐
17
Audio visualization implementation on GPU
Spark
⭐
17
Slimshader Cpp
⭐
16
SlimShader is a Direct3D shader bytecode parser for .NET and C++
Vkd3d
⭐
16
Hlsl Parser Nitra
⭐
12
HLSL parser for .NET
Software_d3d9
⭐
12
Performs software emulation for all of Direct3D9/Direct3D9Ex
Angle
⭐
11
Almost Native Graphics Layer Engine (local fork)
Smol Compute
⭐
9
A tiny library for launching compute shaders on D3D11, Metal and Vulkan
Miru
⭐
9
Low level Graphics API wrapper over D3D12 and Vulkan
Platform
⭐
9
The Simul Platform rendering library
Ming3d
⭐
9
Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.
Bc7e On Gpu
⭐
8
An attempt to port BC7E texture compressor to a GPU compute shader
Thindx
⭐
7
Thin DirectX wrappers for Rust.
Fxaa
⭐
7
Anti-aliasing for MikuMikuDance
Fx Studio
⭐
7
A shader studio like NIVIDIA FX Composer support Direct3D 11 and shader mode 5.0
D3d9
⭐
6
DirectX 9.0c based C++ framework.
Dungeonstompdirectx12
⭐
6
Dungeon Stomp is a DirectX12 3D dungeon game.
Morph Engine
⭐
5
Modern C++ 2D/3D game engine
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1-22 of 22 search results
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