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Search results for c sharp triangle
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triangle
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51 search results found
Mathfs
⭐
2,180
Expanded Math Functionality for Unity
Unity Delaunay
⭐
660
A Delaunay/Voronoi library for Unity, and a simple destruction effect
Com.unity.probuilder
⭐
303
Computational Geometry
⭐
283
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Meshtosdf
⭐
276
Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime
Pointcloudexporter
⭐
150
Mesh Cutter
⭐
123
Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0
Vk
⭐
122
Low-level Vulkan bindings for .NET.
Meshdebugger
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112
🌐 First-class Mesh debugging tools for Unity
Mesh Voxelization
⭐
96
Mesh voxelization in Unity
Unitywireframerenderer
⭐
88
Get a beautiful cross-platform wireframe renderer for your meshes with one click
Pathrenderinglab
⭐
84
Repository for research on complete SVG rendering
Unity3dcustomcharactercontrollercapsulecollisiondetection
⭐
67
A custom unity3d capsule character controller that uses its own collision detection system.
Unity Synth Experiments
⭐
55
A set of simple generative synth scripts for Unity written in C# (OnAudioFilterRead)
Howtodrawatriangle
⭐
53
Examples of how to draw a procedural triangle in Unity3D
Sharptext
⭐
50
A GPU accelerated text renderer implemented in C#
Custom Primitive Colliders
⭐
44
Custom primitive colliders for Unity.
Unity_polyextruder
⭐
42
Create custom meshes (2D polygons) in Unity3D, incl. functionality to extrude them (into 3D prisms).
Facepaint
⭐
37
Simple per-poly vertex painter for Unity
Decimalmath
⭐
36
The math support for Decimal that Microsoft forgot and more.
Gpuraytracer
⭐
36
Nullrender is a real-time GPU accelerated ray tracing renderer written in c#.
Sweettexelshading
⭐
34
Texel-Shading (experimental!) inside the Universal Render Pipeline.
Triangle Net Unity Port
⭐
33
Another usable Port of triangle.NET for Unity .
Sharpdxtutorials
⭐
31
Code for my SharpDX Tutorials at www.johanfalk.eu.
Unitymesh
⭐
29
storage format for unity mesh/model
Unity Intersections
⭐
28
3D intersection algorithm collections for Unity.
Triangle.net
⭐
27
Snapshot of Christian Woltering's Triangle.NET (with docs)
Meshslicingruntime
⭐
27
Unitymeshtools
⭐
25
Makes mesh creation easier by adding an easily manipulated abstract mesh interface
Osu Trigen
⭐
25
osu!trigen - realtime animated triangles in osu! style
Unity Physics
⭐
21
Boids and Cloth Simulation using Unity as Renderer
Unity Functions
⭐
21
Forge
⭐
20
Procedural Generation toolkit for Unity3D
Wkx Sharp
⭐
18
A WKT/WKB/EWKT/EWKB parser and serializer.
Drawtools
⭐
16
DrawTools was written by Alex from CodeProject.Com. I improve it to fix bugs and add functions.
Unityvr Mesh Optimizer
⭐
16
Reduce geometry of meshes, optimised for VR experience.
Perfect Spheres
⭐
16
Voronoi Delaunay
⭐
15
An implementation of Voronoi diagram and Delaunay triangulation
Ear Clipping Triangulation Job
⭐
14
Implementation of the Triangulation by Ear Clipping algorithm inside the Unity Job System
Sequences
⭐
12
A port of Scala's Stream[+A] to C#.
Imagemesh
⭐
10
Image to Mesh
Unity Rendering Investigation
⭐
10
Investigation into different Unity rendering approaches with an eye on performance
Kaleidoscopegenerator
⭐
9
Implementation of kaleidoscope pattern generator written in C#.
Excel Markup
⭐
9
☁️ This VSTO Add-In is used for marking up Excel files with revisions. There are two common methods of indicating where a revision has changed a drawing that contains a system diagram. The first is the cloud method, were each change is enclosed by a cloud shape. The second method involves placing a triangle with the revision number next to each effected portion of the drawing. The cloud method indicates changes from the most recent revision only, whereas the second method indicates all revisions
Wpfshapes
⭐
8
Triangulator
⭐
8
Library for triangulating 3D geometries
Unity Tetrahedron Tree
⭐
8
Generate triangle meshes in the shape of trees, composed out of simple tetrahedron shapes.
Piweb Meshmodel
⭐
8
An API to read and write CAD data for the ZEISS PiWeb quality data management system
Unity Mesh Triangulator
⭐
7
A modified version of alexmuab's unity-mesh-triangulator
S3mparser
⭐
6
Converts S3M and IT tracker files to midi
Meshoptimizer.net
⭐
5
a .NET compatible P/Invoke wrapper around meshoptimizer
Unity Mesh Triangulator
⭐
5
Unity Mesh Triangulator
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