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Search results for book ray tracing
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ray-tracing
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9 search results found
Raytracing.github.io
⭐
7,496
Main Web Site (Online Books)
Psraytracing
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203
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
Gpu Tracing
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46
Ray tracing on GPU systems
Weekend Tracer
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32
An implementation of 'Ray Tracing in One Weekend', using C# and Unity's Burst compiler
Ray Tracing In One Weekend
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30
Rust implementation of Peter Shirley's "Ray Tracing in One Weekend"
Ray Tracing
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15
This is a go implementation of the "Ray Tracing in One Weekend" book
Raytracing In One Weekend
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14
Rust implementation of the book Ray Tracing in One Weekend
Raytracing Weekend
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11
Simple path rendered written in modern C. Based on first book from https://github.com/RayTracing/raytracing.github.io
Pathtracer
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9
Following the "Ray-Tracing in a Weekend" book using Rust
Vecchio
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9
Rust implementation of Ray Tracing in One Weekend
Raytracingchallenge
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9
My go at the Ray Tracing Challenge book
Pygameraytracing
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9
PyGame ray trace based on Peter Shirley's book Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1)
Raytracinginoneweekend
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7
Implementation of the Peter Shirley's book in .NETCore CSharp
Rustyraytracer
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5
A simple spheres ray tracer made with Rust based on Peter Shirley's book
From The Ground Up Ray Tracer
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5
A ray tracer inspired by reading the book "Ray tracing from the ground up" by Kevin Suffern
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