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Search results for bindings game engine
bindings
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game-engine
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16 search results found
Raylib Go
⭐
1,194
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Vortice.windows
⭐
912
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Mkxp
⭐
479
Free Software implementation of the Ruby Game Scripting System (RGSS)
Urho
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399
Code to integrate with the Urho3D engine
Intercept
⭐
222
A C/C++ Binding Library for SQF and RV Engine Access Abstraction Layer
Haskellspritekit
⭐
164
Haskell binding to Apple's SpriteKit framework
Lambda Lantern
⭐
97
🧙 A 3D game about functional programming patterns. Uses PureScript Native, C++, and Panda3D.
Ray4laz
⭐
84
A complete header translation (binding) of the raylib 5.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
Raylib Cpp Starter
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55
A portable, automated template for raylib projects with C++ bindings
Passfml
⭐
41
Pascal binding for SFML
Ocaml Orx
⭐
40
OCaml bindings for the Orx game engine
Godopy
⭐
24
[WIP] Python scripting for the Godot game engine
Godot Ruby
⭐
20
ruby language binding for godot game engine
Magnum Bindings
⭐
19
Bindings of the Magnum C++11 graphics engine into other languages
Raylib.nelua
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19
Raylib binding for the Nelua Programming Language
Raylib Csharp Vinculum
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19
Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `unsafe` keyword for some workflows.
Godot Crystal
⭐
13
The goal of this project is to provide Crystal language support as a scripting module for the Godot game engine.
Unigine C
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13
Native transpiled C API of the Unigine
Asciimachine
⭐
10
Game engine for create ascii games.
Raylib.c3
⭐
8
Raylib binding for the C3 Programming Language
Lunapurpura
⭐
8
Reimplementation of Purple Moon's games from the 1990s (WIP)
Luajit_engine_base
⭐
7
Base ffi bindings for a LuaJIT 3D game engine
Speedcc
⭐
5
A rapid development framework in C++ for cocos2d-x
Hge
⭐
5
A hybrid wrapper/port of Haaf's Game Engine (HGE). Specifically this is for hge-unix from the c_api git branch.
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1-16 of 16 search results
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