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The Top 10 Gamecube Reverse Engineering Open Source Projects
Open source projects categorized as Gamecube Reverse Engineering
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aldelaro5/ghidra-gekko-broadway-lang
⭐
111
Ghidra language definition for the Gekko and Broadway CPU variant used in the Nintendo GameCube and Nintendo Wii respectively
dependent packages
0
total releases
0
most recent commit
over 4 years ago
PrimeDecomp/prime
⭐
103
A matching decompilation of Metroid Prime
dependent packages
0
total releases
0
most recent commit
over 2 years ago
PsiLupan/FRAY
⭐
87
Recompilable version of Super Smash Bros. Melee 1.02 based on the LibOGC project.
dependent packages
0
total releases
0
most recent commit
almost 6 years ago
MeltyPlayer/FinModelUtility
⭐
68
Model viewer and command-line tools for extracting models from various GCN/3DS/PC games en-masse.
dependent packages
0
total releases
0
most recent commit
over 2 years ago
encounter/decomp-toolkit
⭐
52
A GameCube & Wii decompilation toolkit
dependent packages
0
total releases
0
most recent commit
over 2 years ago
ogamespec/gc-ipl
⭐
35
Open Source GAMECUBE IPL
dependent packages
0
total releases
0
most recent commit
almost 3 years ago
encounter/objdiff
⭐
31
A local diffing tool for decompilation projects
dependent packages
0
total releases
0
most recent commit
over 2 years ago
NicholasMoser/Naruto-GNT-Modding
⭐
22
Naruto Gekitō Ninja Taisen (GNT), aka Clash of Ninja, Modding
dependent packages
0
total releases
0
most recent commit
over 2 years ago
Pokechu22/ghidra-gcdsp-lang
⭐
13
A SLEIGH processor spec for Ghidra for the GameCube DSP
dependent packages
0
total releases
0
most recent commit
over 2 years ago
Virtual-World-RE/NeoGF
⭐
5
NeoGF is a library of tools for GameCube and Gotcha Force.
dependent packages
0
total releases
0
most recent commit
about 3 years ago
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