| olive-editor/olive |
7,604 |
|
0 |
0 |
over 2 years ago |
0 |
|
102 |
other |
C++ |
| Free open-source non-linear video editor |
| Megaxela/QCodeEditor |
308 |
|
0 |
0 |
almost 3 years ago |
0 |
|
16 |
mit |
C++ |
| Qt Code Editor widget. |
| martin-pr/possumwood |
206 |
|
0 |
0 |
almost 5 years ago |
0 |
|
2 |
mit |
C++ |
| Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user. |
| AlizaMedicalImaging/AlizaMS |
199 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
gpl-3.0 |
C++ |
| DICOM Viewer |
| vuo/vuo |
118 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
C++ |
| A realtime visual programming language for interactive media. |
| naohisas/KVS |
43 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
bsd-3-clause |
C++ |
| Kyoto Visualization System |
| VladimirMakeev/ShaderWorkshop |
34 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
lgpl-3.0 |
C++ |
| Interactive GLSL fragment shaders editor made with Qt |
| xiaoxianrouzhiyou/BBearEditor-2.0 |
33 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
mit |
C++ |
| My own 3D engine & editor in order to learn graphics algorithms and game engine architecture. |
| kevinlekiller/kwin-effect-shaders |
27 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
gpl-2.0 |
C++ |
| Desktop effect for KDE Plasma to apply GLSL shaders. Alternative to vkBasalt or ReShade when they are unsupported. |
| huangx916/HXEngine |
23 |
|
0 |
0 |
over 6 years ago |
0 |
|
33 |
mit |
C++ |
| HXEngine is a cross-platform open source game engine developed by personal |