| joeante/Unity.GPUAnimation |
222 |
|
0 |
0 |
over 5 years ago |
0 |
|
3 |
|
C# |
| Simple but very fast GPU vertex shader based animation system for Unity.Entities |
| kestrelm/Creature_UE4 |
202 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
apache-2.0 |
C++ |
| Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool |
| maxgribov/Spine |
169 |
|
1 |
0 |
over 2 years ago |
6 |
February 07, 2020 |
2 |
mit |
Swift |
| Unofficial Spine runtime Swift library, allows you to play animations created in the Spine app (http://esotericsoftware.com). |
| kestrelm/Creature_WebGL |
147 |
|
0 |
0 |
over 4 years ago |
0 |
|
6 |
apache-2.0 |
JavaScript |
| 2D Skeletal Animation WebGL Runtimes for Creature ( PixiJS, PhaserJS, ThreeJS, BabylonJS, Cocos Creator ) |
| AKEric/skinner |
139 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
other |
Python |
| Skin export / import tools for Autodesk Maya |
| azerion/phaser-spine |
112 |
|
4 |
6 |
almost 6 years ago |
12 |
September 19, 2016 |
32 |
mit |
TypeScript |
| A plugin for Phaser 2 that adds Spine support |
| kestrelm/Creature_Godot |
59 |
|
0 |
0 |
about 6 years ago |
0 |
|
7 |
apache-2.0 |
C++ |
| 2D Skeletal Animation Creature Runtime for Godot Engine |
| tingjoybits/Mesh_Onion_Skins |
52 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
gpl-3.0 |
Python |
| Mesh Onion Skins is a Blender add-on that helps to create and analyze object or character animation. |
| kestrelm/Creature_Unity |
49 |
|
0 |
0 |
over 6 years ago |
0 |
|
2 |
apache-2.0 |
C# |
| 2D Skeletal Animation Unity Runtimes for Creature |
| HaxeFlixel/flixel-editors |
38 |
|
0 |
0 |
almost 3 years ago |
0 |
|
3 |
|
Haxe |
| Editors for HaxeFlixel |