I am Eugene Sadovoi (ENikS), maintainer of the Unity container. Back in 2017 I wanted to fix few Unity issues, related to my work for an employer, but ended up adopting the whole project. Initially I worked on the library during my free time, but it became very obvious very quick that Unity is not a hobbyist software.
In July of 2019 I started to work on Unity full time. During this time a lot was accomplished:
The effort was privately funded and lasted until recently. But now the future of Unity container is at stake.
The community support is crucial for the projects to survive and to move forward. Unity is all about trust and sharing. Open Collective lets finances to be managed so everyone can see where money comes from and where it goes. It was selected to provide mechanism for the community to support and finance the project.
If your project depends on Unity container and you want it to be maintainer and developed, please support it. Remember, I can have only one full time job, so without proper financial backing there will be no more releases beyond v5.11
The Unity Container (Unity) is a full featured, extensible dependency injection container. It facilitates building loosely coupled applications and provides developers with host of other useful features.
While developing Unity v6 several bugs were uncovered by the team. Since v6 is still in early beta it has been decided to release Unity v5.12 to fix these issues. For more information follow this project.
Starting May 2020 Unity Container is a .NET Foundation project.
Unity library consists of multiple packages. For information about each package please follow the links
See the Contributing guide for more information.
Unity Container is a .NET Foundation project.