| appleseedhq/appleseed |
2,108 |
|
0 |
0 |
almost 3 years ago |
0 |
|
456 |
mit |
C++ |
| A modern open source rendering engine for animation and visual effects |
| mattdesl/graphics-resources |
1,512 |
|
0 |
0 |
over 5 years ago |
0 |
|
8 |
mit |
|
| :memo: a list of graphic programming resources |
| mmatl/pyrender |
1,043 |
|
12 |
14 |
about 3 years ago |
43 |
February 18, 2021 |
143 |
mit |
Python |
| Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes. |
| Unity-Technologies/FontainebleauDemo |
824 |
|
0 |
0 |
over 3 years ago |
0 |
|
6 |
|
C# |
| Fontainebleau demo |
| gscept/nebula |
812 |
|
0 |
0 |
over 2 years ago |
0 |
|
29 |
other |
C++ |
| Nebula is an open-source and free-to-use modern C++ game engine. |
| kosua20/Rendu |
509 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| A simple realtime graphics playground for experimentations. |
| QianMo/GPU-Gems-Book-Source-Code |
464 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
|
C++ |
| :cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 |
| Angelo1211/HybridRenderingEngine |
404 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C++ |
| Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL. |
| kode80/kode80CloudsUnity3D |
302 |
|
0 |
0 |
over 9 years ago |
0 |
|
6 |
|
C# |
| A realtime volumetric cloud rendering solution for Unity3D. |
| pmh47/dirt |
292 |
|
0 |
0 |
about 4 years ago |
0 |
|
28 |
mit |
C++ |
| DIRT: a fast differentiable renderer for TensorFlow |