| turbo/js |
2,522 |
|
0 |
1 |
almost 7 years ago |
2 |
November 07, 2016 |
9 |
mit |
JavaScript |
| turbo.js - perform massive parallel computations in your browser with GPGPU. |
| tangrams/tangram |
2,069 |
|
26 |
11 |
over 3 years ago |
30 |
December 13, 2020 |
81 |
mit |
JavaScript |
| WebGL map rendering engine for creative cartography |
| anvaka/fieldplay |
1,155 |
|
0 |
0 |
over 2 years ago |
0 |
|
20 |
mit |
JavaScript |
| A vector field explorer |
| romainguy/kotlin-math |
808 |
|
0 |
0 |
over 3 years ago |
10 |
November 24, 2022 |
4 |
apache-2.0 |
Kotlin |
| Set of Kotlin APIs to make graphics math easier to write. |
| twostraws/ShaderKit |
593 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
mit |
GLSL |
| A library of fragment shaders you can use in any SpriteKit project. |
| portsmouth/fibre |
546 |
|
0 |
0 |
about 7 years ago |
0 |
|
1 |
mit |
JavaScript |
| WebGL 3d dynamical systems visualization |
| Jam3/jam3-lesson-webgl-shader-intro |
277 |
|
0 |
0 |
over 8 years ago |
0 |
|
3 |
mit |
|
| A brief introduction to fragment shaders. |
| cbaggers/varjo |
198 |
|
0 |
0 |
over 3 years ago |
0 |
|
61 |
bsd-2-clause |
Common Lisp |
| Lisp to GLSL Language Translator |
| Zuzu-Typ/PyGLM |
182 |
|
4 |
28 |
over 2 years ago |
67 |
October 30, 2023 |
12 |
zlib |
C |
| Fast OpenGL Mathematics (GLM) for Python |
| valentingalea/vml |
175 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
mit |
C++ |
| C++17 GLSL-like vector and matrix math lib |